I am an Unity Developer and don't have much experience on Object C/native side language..
My Question is very simple & basic but I've been struggling a while and still no success.
The only things I knew in StructureAR.mm:
1. (void) renderCameraImageToTexture is related and pre-render on the native side.
2. should replace some textures to [_display.yCbCrTextureShader renderWithLumaTexture:]
I also tried this reference but have no idea how to combine it and use it for Unity. the reference function is error when I tried to build in Xcode. I am very confused.
Could anyone give me some hints, please?