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Bridge & Bridge Engine
About the Bridge & Bridge Engine category
Terminating app due to uncaught exception
Using the controller alone
Pointers on CodaWheel SDK
Recognition of Infrared emitter for consistent positioning of virtual content
Decreasing distance of depth scan
Modifying the starting Bridge scene
Always stay in "starting unity" scene
Bridge Engine 1.1: iPhone XS + iOS 12 Compatibility Release
"This app requires a calibrated sensor"
unity scene can't load
Build crashing after settings
Bridge Engine and Perception Engine
Bridge OpenGL delegate is returning a_normal as (0. , 0. , 0.)
Sending Texture to the Fragment shader when using BridgeEngineMetalShaderDelegate
ios12 support for bridge? Any future development?
Bridget on iPhone X built from Github
Unity OnMotionEvent not returning rotation
Poor vision quality
Real-time mesh from Unity Plugin
please remove CocoaAsyncSocket
updating to v1.0 doesn't work
Upgrade to iPhoneX / ARKit
Is it possible to use the Headset and SDK for just Head Tracking and lens distortion ?
Is there a forced distance limit to the view in Unity?
Control Unity Bridge Engine Startup
Bridge Engine Unity demo not working - black screen
Saved mesh location and format
Occipital Bridge Calibration
Anyone in LA? We've got a demo request. :D
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