Android, Unity, Open NI


#1

Dear developers,

I am willing to migrate some skeleton tracking applications to Android platform using Unity3D and Structure Sensor.

I’ve been searching how to implement Unity3D+OpenNI+Android with occipital structure and despite all I have read, I would like to ask if there is any progress on that or could you give me some advice.

Thanks in advance,


#2

this post might have some useful links?