Got my Bridge today, for my iPhone X. The Bridget app from the App Store works, but I can’t get the Unity example working. When it starts, I get a menu with various options (volume, controller selection, etc). When I press done, it asks me to connect the Structure sensor, and if I do, I just get a black screen. If I start with the sensor plugged in, the screen still stays black.
Everything seems to work in the Unity Editor, except the image doesn’t appear as side-by-side stereo like the tutorial. I’ve enabled VR, using Cardboard as the Library.
I’m using: iPhone X w/ iOS 11.1.2, I’ve tried both Unity 2017.1.2 and 2017.3.0 (release candidate 2), and XCode 9.2.