Control Unity Bridge Engine Startup


#1

How do we programmatically control the startup screen, the load vs scan options etc? I’m ready to take this application to some users but don’t want the debug options and all that. Is it scripted? Configured?

Thanks.

  • Mike

P.S. I hope CES is going well


#2

If you select your app to be built in release mode, this will automatically get rid of all of the debug settings.

You can find out more information about how to do so on the following page: https://stackoverflow.com/questions/5706548/how-do-i-create-a-release-build-in-xcode


#3

Thanks for that part. What about the triggering of the load vs scan scene? Can I control that? I don’t see what is triggering it in the Unity code.

  • M