I have an app that allows you to take multiple scans. We are experiencing a crash during colorization after taking 5 or 6 scans in a row. I suspect it's a low memory issue. Unfortunately, our app needs to run "offline" so I can't see anything using wireless debugging. This is all I have in the dealloc method. Is there something else I should be doing to clear up my memory after each scan?
if ([EAGLContext currentContext] == _display.context) [EAGLContext setCurrentContext:nil];
Any help would be appreciated!