How do I debug my SceneKit project on my device, when I can only have the sensor plugged in?
Afaik XCode does not provide wireless debugging?
I’m stuck if I cannot debug, because whilst I believe my .dae asset is setup correct, the app crashes when trying to load after scanning.
All’s I’ve done is modify the MR sample, removed the gift and chair asset and replaced all tree reference with my own asset name. It should work!