Saved mesh location and format


I am working with the Unity demo (without GoogleVR) and have a scanned room. I need to see what the units are in Unity to set some properties in my project. Can you tell me the conversion ratio or where in the app the last scan is stored for retrieval?


  • M


Just a quick guess here, but by default Unity’s units are in meters, so it’s likely the Unity wrapper for the Bridge Engine is the same. Unity’s physics system is all based around meters and meters per second. You can use that to guesstimate the Bridge Engine units, see if they match - create a basic Cube in the scene in Unity, the cube is 1 meter x 1 meter x 1 meter, then set that cube next to something you know the rough size of…