I’m building an iOS app, and I would like to separate the resulting STMesh of my scan into submeshes, in order to filter out the “objects” that are polluting my main subject.
For instance, in this example, let’s say the user is only interested in the object “1”, I would like to be able to delete the other ones and keep only the object 1 in my scene.
So far, I was only able to find 1 submesh in my STMesh with the
numberOfMeshes property. Converting my STMesh into a
MDLMesh further in the app process didn’t help either, since it has only 1 submesh as well.
Is this possible ?