Today, when using the Scene Kit Particle System, the surroundings of the particle are covered with black objects.
When it comes to “POINT AT THE SCENE” the particles will not be covered with black objects.
SCNParticleSystem * ps = [SCNParticleSystem particleSystemNamed: @ “SceneKit Particle System” inDirectory: @ “”];
I just did addParticleSystem on the node.
Please tell me about mounting particles.